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Written by Administrator Gordon Hensley   
Friday, 05 February 2010 03:14

Puppetry

What is Puppetry?

Puppetry is giving life-like characteristics to any inanimate object.

Why should my students use Puppetry?

Studies show that many students learn through doing. Puppetry is a prime example of how students can participate in a dramatic activity in a comfortable way. Using puppets takes the focus off of the student and creates a unique communication opportunity. Student also enjoy designing the puppets, writing the scripts, and creating movements, voices, and personalities for them.

Where does Puppetry fit into my curriculum?

Everywhere! Access art by designing and making puppets, social studies by making puppets from around the world, history through making puppets of historic figures and using them, math by making puppets that teach concepts, English by making puppets to perform a story, and ESL and language by making/using puppets that speak different languages.

How do I start?

Begin by introducing your students to creating a character using movement, voice, and imagination. Then transfer this to a puppet. Remember to include artistry and puppetry skills! Playing in pairs is a good low-pressure way to begin using puppets, or even by modeling puppetry by having a "buddy puppet" that helps you, or visits your classroom regularly.

What does Puppetry look like in a lesson plan?

Using Puppetry in a lesson may look something like this:

1. Students will decide on which President they want to do research.
2. Students will use the library and/or the Internet to find out facts about their chosen President (e.g. place of birth, political party, years of term, interesting facts, involvement in any major historical events).
3. Students will produce "President Cards" that show a brief collection of the data gathered by their research.
4. Students will also produce a rod puppet with the head of his or her President as the figure. The student will present the information to the rest of the class by means of a first-person narrative, using their puppet.
5. After the presentation, the student will pass out the cards to each student.

What educational standards are met by Puppetry?

National Theatre Standard and Benchmarks
Standard
3:
Designs and produces informal and formal productions
Level 2 (Grade K-4)
1.
Knows how visual elements (e.g., space, color, line,
shape, texture) and aural aspects are used to
communicate locale and mood
2.
Selects and organizes available materials that suggest
scenery, properties, lighting, sound, costumes, and
makeup
3.
Visualizes and arranges environments for classroom
dramatizations
Level 3 (Grade 5-8)
1.
Understands the functions and interrelated nature of
scenery, properties, lighting, sound, costumes, and
makeup in creating an environment appropriate for the
drama
2.
Understands technical requirements for various
improvised and scripted scenes
3.
Develops focused ideas for the environment using
visual elements (e.g., line, texture, color, space),
visual principles (e.g., repetition, balance, emphasis,
contrast, unity), and aural qualities (e.g., pitch,
rhythm, dynamics, tempo, expression) from traditional
and nontraditional sources
4.
Selects and creates elements of scenery, properties,
lighting, and sound to signify environments, and
costumes and makeup to suggest character
Level 4 (Grade 9-12)
1.
Understands the basic physical and chemical properties
of the technical aspects of theatre (e.g., light, color,
electricity, paint, makeup)
2.
Understands production requirements for a variety of
dramatic texts from cultural and historical perspectives
3.
Develops designs that use visual and aural elements to
convey environments (e.g., place, time,
atmosphere/mood) that clearly support the text
4.
Creates functional scenery, properties, lighting, sound,
costumes, and makeup
5.
Conceptualizes and realizes artistic interpretations for
informal or formal productions
6.
Designs coherent stage management, promotional, and
business plans
from <http://www.mcrel.org/compendium/Benchmark.asp?SubjectID=12&StandardID=3>
 
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